AVATAR: THE WAY OF WATER (2022)

Lightstorm Entertainment

Sequence Lab Artist

Softwares: Maya/ Motionbuilder/ WETA Proprietary Softwares/ Linux/ Shotgun

  • Worked with supervisor, lead, virtual stage operators & different departments (lighting/ environment/ mocap/ creature animation/ etc) in order to create sequence layouts & get them ready for virtual cameras

  • Created specific animations & efx that were needed to sell the story sequences better

  • Worked in a timely manner during tight schedules & deadlines

  • Frequently collaborated with & contacted team & other sequence artists for any questions, tips, & assets to use in templates

  • Briefly worked with WETA FX animation department to help them with any final animation tasks needed to reach deadlines

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AVATAR: FIRE AND ASH (2025)