AVATAR: THE WAY OF WATER (2022)
Lightstorm Entertainment
Sequence Lab Artist
Softwares: Maya/ Motionbuilder/ WETA Proprietary Softwares/ Linux/ Shotgun
Worked with supervisor, lead, virtual stage operators & different departments (lighting/ environment/ mocap/ creature animation/ etc) in order to create sequence layouts & get them ready for virtual cameras
Created specific animations & efx that were needed to sell the story sequences better
Worked in a timely manner during tight schedules & deadlines
Frequently collaborated with & contacted team & other sequence artists for any questions, tips, & assets to use in templates
Briefly worked with WETA FX animation department to help them with any final animation tasks needed to reach deadlines