AVATAR: FIRE AND ASH (2025)
Lightstorm Entertainment
Lead Sequence Lab Artist
Softwares: Maya/ Motionbuilder/ WETA Proprietary Software/ Linux/ Shotgun
Delegated tasks to team members, answered any questions team had, & reviewed any work before having supervisor do final looks for input
Worked with directors, editorial, supervisor, virtual stage operators, & different departments (lighting/ environment/ mocap/ creature animation/ etc) in order to create sequence layouts & get them ready for virtual cameras
Worked with team’s coordinator daily by comparing notes written during reviews & keeping track of the team’s tasks
Created specific animations & efx that were needed to sell the story sequences better
Attended meetings with editorial, directors, leads & supervisors weekly
Gave demos & tutorials to other sequence artists on virtual camera layouts, simulcam layouts for live action, & any tips regarding them
Frequently collaborated with & contacted team & other sequence artists for any questions, tips, & assets to use in templates
Worked in a timely manner during tight schedules & deadlines